Ludiz

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Company games, built by AI or made to measure

Julien De LucaOct 16, 2026SaaSDomain control verified
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About

Ludiz builds company games: training, onboarding, safety, awareness, events. Describe the game you want, or attach a PDF or a web page, and the AI assistant drafts the whole game: chapters, screens, questions and illustrations. Everything stays editable across 28 mechanics, from quizzes to point & click scenes. Games run in any browser, on phone or computer, and ship as a link, QR code, embed or SCORM package. For larger projects, our studio designs bespoke games.

The case

Who it is for

L&D and HR teams, trainers and safety managers who need people to actually go through a training or an onboarding, and marketers running a contest or an event. No developer or game designer on the team.

What is broken today

Mandatory training and onboarding are mostly slide decks and videos that people click through without reading. Making them interactive means either a slow, costly custom project with an agency, or authoring tools that take days to learn and still produce a quiz with a progress bar. So teams ship the slides, and a week later nobody remembers the content.

What it does about it

You tell the assistant what the game is about, who plays and how long it should last, with a document or a URL as source if you have one. It asks a few questions, plans the game, writes the screens, picks a mechanic that fits each idea and generates the illustrations. You then change anything in a visual editor and preview it as players will see it. Players open a link, with or without an account, and you follow scores and answers. A SCORM export brings the game into your LMS.

Why not the obvious alternative

Quiz tools like Kahoot or Mentimeter are made for a live session in a room. A Ludiz game is played at one's own pace, as a full journey: places to explore, choices with consequences, content between the questions. Authoring suites like Articulate or Genially can get there, but you build every screen by hand. Ludiz drafts the whole game and keeps it editable, and our studio takes over when a project needs a fully bespoke game.

Gallery

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Details

CategorySaaS
PricingFree tier plus paid plans
LaunchedOct 16, 2026
Runs onWeb
Built withNext.js, Supabase
Built by the makerYes

Links

Evidence

Every claim carries a source and a date

  • domain: verified

    Source badge · verified 2026-10-16

Considered instead of

Articulate 360Kahoot!MentimeterGeniallyWooclap

Named by the maker, not measured by us. It tells you what this is competing with, not which one wins.

Questions

Can I publish a game on the Free plan?
No. The Free plan is for trying Ludiz: you build as many games as you like and play them yourself. To share them with other players, move to Creator or a higher plan.
What happens if I exceed the included number of players?
If you enable extra billing, each player beyond your plan’s quota is billed €0.12 incl. VAT. Otherwise, once the quota is reached, new players can no longer start the game; the game stays online.
What's the difference between monthly and yearly?
A yearly subscription saves you 2 months compared to monthly. The Team and Toolbox plans are available yearly only.
How does the Toolbox plan work?
Toolbox is pay-as-you-go publishing: €6 incl. VAT per published game, no cap, with unlimited AI generation, workspaces and collaborators. You can set a monthly spending limit if you wish.
Can I try it for free?
Yes. The Free plan needs no credit card and has no time limit: unlimited building, plus 1 AI-generated game and 1 AI image for life.
What can I build with Ludiz?
Games for training, onboarding, safety, awareness, events or customers: quizzes, escape games, point & click explorations, branching scenarios. Its 28 mechanics mix in one game, with scores, timers and leaderboards.
Do players need an app or an account?
No. A game opens in any browser, on phone or computer, from a link or a QR code. You choose whether players play anonymously, enter a name, or sign in.
Can I use Ludiz games in my LMS?
Yes. Games export as SCORM packages for your LMS, and can also be embedded in a web page or an intranet.

Discussion

  • Julien De LucaMaker4h

    Hi RankCert! I'm Jide from Ludiz. Our studio builds bespoke games for companies: escape games, multi-site challenges, safety hunts. The editor we use for those projects is now open to everyone, with an AI assistant that drafts a complete game from a short brief or a document. It's free to try, no card needed. I'd love your feedback on the games it builds for you, and on what feels missing.